Monday, 30 January 2012

Bionic cowboy



I ran out of ideas for bosses a bit and resorted to stealing some ideas from old games, and this idea came pretty natural for some reason. It was pretty fun to make this boss though. Although I'm fairly familiar with coding characters with bionic arms it was pretty fun to make the animations for such a character, having been in charge of implementing someone elses swing-animations in the past. And while his moveset is pretty much stolen from bionic commando it was interesting trying to make a boss pattern out of it. I kind of want to make him playable though...

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