After my last post the sales have slowly started going up on a bit iPhone. But now I'm freaking out because I just can't figure out what caused the bump, or if I can count on it continuing.
At first it seemed like nothing I did helped at all. I joined Twitter and some retweeting group; posted a press release on prmac which got copy pasted all over the internet; the trailer got posted on gametrailers and I finally got a somewhat positive professional review. But all it did was to keep the sales at a somewhat steady 10 units a day for a while (it sold a whooping 14 units on launch day). It was only a few days later it started going up, going from 10 a day to 20 > 50 > 50 > 80 > 75.
The last bump could possibly be explained by the release of an update (though I'm not sure how that would actually affect anything, as I was mistaken in thinking updates would appear on the release list in the AppStore). I can't find anything new written about it on the internet, or even any new user reviews, and I doubt it has made any toplists or gotten featured by apple. The sales seem to be fairly evenly distributed wordwide as well.
I don't really understand how the App Store works; how do people find games outside the toplists? Is it normal to get random sales bumps? Or can I actually expect for the baseline to continue at 50-80 a day? Even though it's still not much (especially with the crazy swedish taxes) I could make a meager living if those sales continue and then hope to increase my income after a few more games, but with any less than that it seems a bit hopeless.