I stumbled upon a pretty neat texturing tutorial yesterday that and decided to give it a try today. Basicly you create a few different UV-layers and project different photos to them, then you use the warp image function to convert the images to fit your real UV map and then you combine them in Photoshop. It's a lot easier than trying to use liquify tool to fit photografs to a UV-map directly in PS. Anyway here's the result:
I think it turned out pretty decent; though I was a bit sloppy when projecting the images and of course the 3d model wasn't very pretty to begin with (or the actual model for that matter). Also I really need to figure out a way to render hair other than just a solid textured surface. Not sure if I'll use this for anything (maybe a cameo in my shooter) but it was fun to try and I'll definatly use this technique in the future.